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AI Insights · Timothy · October 2025

Three Kingdoms Games Performance in Denmark Q3 2025

Explore the performance trends of the top Three Kingdoms games on a unified platform in Denmark during Q3 2025, with insights from Sensor Tower.

Three Kingdoms Games Performance in Denmark Q3 2025

In the third quarter of 2025, the top Three Kingdoms games in Denmark demonstrated varied performance metrics across a unified platform. Here's a closer look at their trends:

Samkok: New Force from Watt Games had a notable fluctuation in weekly revenue, starting at $72 and peaking at approximately $678 in early September. However, it saw a decline towards the end of the quarter, finishing at $562. Its weekly downloads began at 66, with a peak of 95 in August, but gradually decreased to 8 by the end of September. Weekly active users also declined from 48 to 11 during this period.

Bug Brawl saw a strong increase in weekly revenue, starting at $209 and ending the quarter at $1294. Downloads, however, showed a decreasing trend from 84 in the first week of its release to 19 by the end of the quarter.

Dynasty Legends 2, published by Taihe Interactive, experienced a gradual increase in revenue from $13 at the start of the quarter to $130 in mid-September, before dropping to $26 at the end. No downloads were recorded during this period, and active users remained minimal.

Three kingdoms All-Star : Idle from Highbrow maintained low activity with a revenue decline from $82 in early July to $13 by the end of September. Downloads and active users were negligible throughout the quarter.

Dynasty Legends:Warriors Unite showed a consistent weekly revenue, beginning at $58 and ending at $28, with no recorded downloads or active users.

These insights, sourced from Sensor Tower, highlight the varied engagement and revenue trends for these popular games in Denmark. For more detailed analysis, Sensor Tower provides further insights into app performance.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025